

There is one very big point where the party splits, and it’s interesting to see what happens to Milla during her absence. It’s best to play through as Jude first, as you will miss out on some fairly important plot points that simply go unexplained in Milla’s story, but if you have the time for two playthroughs it’s definitely worth seeing Milla’s side of the tale through. You can play through the game as either hand-to-hand brawler Jude or the magic-wielding Milla, and though the game plays out much the same across both, there are points where the characters split up. Xillia is notable for having two central protagonists, each with their own ‘campaign’. Discovering a conspiracy that could lead to the world’s end, Milla and Jude team up to tackle this threat, recruiting friends and allies along the way. There, she meets Jude Mathis, a young medical student looking for his missing teacher at a secretive research facility. Fearing that humans have re-discovered spyrix technology, something that had apparently led to disaster in the past, Maxwell takes the form of a young woman named Milla and makes her way to the city of Fennmont. Despite this, Maxwell, the Lord of Spirits has been sensing the death of many spirits. In turn, the spirit is nourished by this intake of mana, and so the world keeps turning. The humans of Rieze Maxia possess an organ called a ‘mana lobe’ that allows them to wield magic by offering a spirit some of the energy produced by this organ. Tales of Xillia begins in a world called Rieze Maxia, a place where humans and spirits live in harmony. Having almost exhausted the game’s content then, my plan for a replay was to quickly run through the main storyline before Xillia 2 released, but I was surprised to find myself drawn in all over again, gravitating towards much of that optional content against my best laid plans.


Playing it for the first time last August, I absolutely loved the game, greedily devouring every side-quest and sub-event on my way to the final showdown in the Temporal Crossroads. Leading up to last week’s release of the latest in the series, Tales of Xillia 2, I decided to dive back into 2013’s Tales of Xillia for a second playthrough. Yes, now is a good time to be a Tales of fan.

It seems the publisher has renewed confidence in the series’ chances of success outside of Japan.
#Tales of xillia 2 world map series#
Over the last few years, Bandai-Namco have obviously seen a gap in the market to exploit, too: as the fortunes of the Final Fantasy series have dwindled somewhat, the Tales of series seems to have stepped into the breach to take advantage of the situation. These games are jRPG comfort food, continuing to give fans a healthy dose of what they crave even when the genre began to shrink in size and importance. While many will see this as a negative, for fans of the series it’s often quite the opposite they already know they love the franchise, so they can be confident they’ll enjoy the next one. If you’ve played one, even one of the earlier 2D titles like Tales of Eternia, you’ll have a good idea of what to expect from the latest in the series.
